
Digital Sculpting
Learn the tools, process and techniques of sculpting with Maxon Zbrush
Overview
Topics Covered
- Core sculpting workflows in ZBrush and Maya
- Interface navigation, brushes, Dynamesh, and ZSpheres
- Production workflows including exporting and map generation
- Create a finished digital sculpture project
…and more
Course Format & Structure
- 10-week in-person course with weekly 3-hour sessions
- Instructor-led demonstrations and structured, project-based learning
- Collaborative studio environment with peer critique
- Average class size of 12
- Access to dedicated lab/studio space and campus learning resources
Software/Technique
- Maxon ZBrush
- Autodesk Maya
Recommended Experience
Course Level
Foundational
Tuition
$2,061 +$25 enrollment fee (Pay-in-Full Option)
Or 3 monthly payments of
$712
+$25 enrollment fee
Total cost: $2,161 (includes $75 payment plan fee)
Payments are due monthly.
Enrollment fee is due with first payment installment.
Enrollment fee is due with first payment installment.
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside
of institutional accreditation.

