DigitalSculpting_Hero
Work by Valentin Erbuke

Overview

Learn the technical basics of digital sculpting. This class focuses on sculpting with Pixologic's ZBrush, along with its role in digital sculpting, 3D art, 3D printing, and illustration. Students will learn the interface, tools, and workflows to proficiently create digital models and sculptures using ZBrush and Maya. Tools such as ZSpheres, Dynamesh, powerful sculpting brushes, and more are used to show students how to apply artistic processes to create high quality 3D sculptures with confidence. Production workflows such as importing, exporting, and map generation are also covered to ensure students utilize the work created in ZBrush in other applications.

Class Length

10 Weeks

Tuition

$2,061

Software/Technique

Pixologic ZBrush

Course Requirements

Hard Surface Modeling 1

Course Sections

Spring Term 2024

Instructor

Date & Time

Louie Tucci

Day: Thu

Time: 7:00 PM - 10:00 PM

Date: Apr 4, 2024 - Jun 9, 2024

Location: LAB7

Louie Tucci

Day: Mon

Time: 7:00 PM - 10:00 PM

Date: Apr 1, 2024 - Jun 9, 2024

Location: LAB5

Ashley Stegon Headshot
Ashley Stegon

Character Artist

Day: Sun

Time: 9:00 AM - 12:00 PM

Date: Apr 7, 2024 - Jun 9, 2024

Location: LAB8