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Hard Surface Modeling 1
Model objects like cars, guns and robots using polygons in Autodesk Maya
Overview
In this course, students learn the fundamentals of creating 3D models with polygon geometry. Lectures delve into the various production techniques of asset creation through the exploration of polygonal modeling and the preparation of constructed models for texturing. The basic toolset in Autodesk Maya will be covered, and students will benefit from lectures about the technical and aesthetic issues that professional modelers face while modeling environments and man-made objects. Students will create weekly models throughout the term and the class will culminate in a final project consisting of building an intermediate to complex model like a vehicle, robot, or prop.
Topics Covered
- Polygon modeling fundamentals in Autodesk Maya
- Production workflows for props and man-made assets
- Technical and aesthetic modeling considerations
- Build a detailed hard surface final project
…and more
Class Length
10 Weeks
Tuition
$2,061
Software/Technique
Autodesk Maya