DigitalSculpting_Hero
Work by Valentin Erbuke

Overview

Learn the technical basics of digital sculpting. This class focuses on sculpting with Pixologic's ZBrush, along with its role in digital sculpting, 3D art, 3D printing, and illustration. Students will learn the interface, tools, and workflows to proficiently create digital models and sculptures using ZBrush and Maya. Tools such as ZSpheres, Dynamesh, powerful sculpting brushes, and more are used to show students how to apply artistic processes to create high quality 3D sculptures with confidence. Production workflows such as importing, exporting, and map generation are also covered to ensure students utilize the work created in ZBrush in other applications. Note: Online courses are only available to residents of California and those residing outside of the United States.

Class Length

10 Weeks

Tuition

$1,650

Software/Technique

Pixologic ZBrush

Course Requirements

Hard Surface Modeling 1

Course Sections

Fall Term 2024

Instructor

Date & Time

instructor-maddie-scott-spencer-headshot.jpg
Maddie Scott Spencer

Character Artist

Day: Sun

Time: 9:00 AM - 12:00 PM

Date: Oct 13, 2024 - Dec 15, 2024

Location: Online