Best of Term Winner, John Chung, Concept by Max Hay
Best of Term Winner, John Chung, Concept by Max Hay

Overview

Topics Covered

  • Real-time environment production in Unreal Engine
  • Modular asset creation and grid-based workflows
  • Modeling, sculpting, baking, and material development
  • Build a lit, color-graded portfolio environment
…and more

Course Format & Structure

  • 10-week in-person course with weekly 3-hour sessions
  • Instructor-led demonstrations and structured, project-based learning
  • Collaborative studio environment with peer critique
  • Average class size of 12
  • Access to dedicated lab/studio space and campus learning resources

Software/Technique

  • Marmoset Toolbag
  • Autodesk Maya
  • Epic Games Unreal Engine
  • Substance Painter
  • Substance Designer
  • Maxon ZBrush

Tuition

$2,061 +$25 enrollment fee (Pay-in-Full Option)

Or

3 Monthly Payments of

$712
+$25 enrollment fee

Total cost: $2,161 (includes $75 payment plan fee)

Payments are due monthly.
Enrollment fee is due with first payment installment.

Spring Term 2026

Jared Lewin
Jared Lewin

Senior Environment Artist

Day:
Sat
Time:
9:00 AM - 12:00 PM
Date:
Apr 11, 2026 - Jun 13, 2026
Location:
LAB1
instructor-john-arellano-headshot.jpg
Jon Arellano

3D Environment Artist

Day:
Mon
Time:
7:00 PM - 10:00 PM
Date:
Apr 6, 2026 - Jun 8, 2026
Location:
LAB1

Why Gnomon?