Texturing 1 Hero
Work by Kris Yu

Overview

This course builds on the techniques learned in Introduction to 3D with Maya. Through weekly lectures and out of class assignments, students develop textures and shaders using Autodesk Maya, Chaos Group’s VRay, and Adobe Photoshop.Lectures and demonstrations cover how to use Maya’s Hypershade, image-based file textures in 2D and 3D, texture painting in Adobe Photoshop, shading techniques with VRay Materials, and basic render setups to demonstrate how lighting affects materials. Students will be expected to create their own final projects using custom textures and shaders built from the techniques in class.

Class Length

10 Weeks

Tuition

$2,061

Software/Technique

Autodesk Maya

Adobe Photoshop

Chaos Group V-Ray

Course Requirements

Introduction to 3D with Maya

Photoshop for Digital Production

Course Sections

Spring Term 2024

Instructor

Date & Time

instructor-rex-privratsky-headshot.jpg
Rex Privratsky

Lighting Generalist

Day: Tue

Time: 7:00 PM - 10:00 PM

Date: Apr 2, 2024 - Jun 9, 2024

Location: LAB5

instructor-rex-privratsky-headshot.jpg
Rex Privratsky

Lighting Generalist

Day: Thu

Time: 7:00 PM - 10:00 PM

Date: Apr 4, 2024 - Jun 9, 2024

Location: LAB6

instructor-rex-privratsky-headshot.jpg
Rex Privratsky

Lighting Generalist

Day: Sun

Time: 7:00 PM - 10:00 PM

Date: Apr 7, 2024 - Jun 9, 2024

Location: LAB6