Best of Term Winners, Ethan Clark & Roman Semenenko
Best of Term Winners, Ethan Clark & Roman Semenenko

Overview

This course builds on the principles learned in multiple intermediate courses, such as Lighting and Rendering and Texturing and Shading. Students will learn the tools and techniques necessary for look development with Autodesk’s Maya, Chaos Group’s VRay, and The Foundry’s Nuke and Mari. In-class lectures cover developing the look of and polishing 3D renders in different areas of the production environment, including characters and environments. Topics include subsurface scattering for characters, translucent materials, human eyes, vegetation, and terrains, as well as the utilization of multi mattes to polish 3D renders. Student learning will benefit from demonstrations of creating atmosphere and mixing live action elements with cg effects. Homework assignments and a polished final project for critique and review round out this advanced course.

Class Length

10 Weeks

Tuition

$2,061

Software/Technique

Autodesk Maya

Adobe Photoshop

The Foundry's Nuke

Course Requirements

Texturing and Shading 1

Course Sections

Spring Term 2024

Instructor

Date & Time

instructor-miguel-ortega-headshot.jpg
Miguel Ortega

Director at Spy Films

Day: Sat

Time: 12:00 PM - 3:00 PM

Date: Apr 6, 2024 - Jun 9, 2024

Location: LAB6