Overview

Miguel has a varied career working for some of the world’s leading film and visual effects studios, showcasing his talents as a visual effects artist, modeler, and creature designer on over twenty games and feature films. Taking these skills further, he has begun his own directorial short film projects, handling everything from design to production.

Education

Gnomon School, Certificate in High-End Computer Graphics, 2003 - 2004

Work Experience

Lead Modeler/Texture Artist, Digital Domain Vancouver
Creature Modeler, Tippett Studio
3D Concept Artist, Lightstorm Entertainment
Modeler, Rhythm & Hues Studio
Model/Texture Artist, Luma Pictures

Credits

The Ningyo (Director, Writer, Producer, and Visual Effects Supervisor)
Thor (Modeling and Texture Lead)
Drag Me To Hell (Miniature Effects Unit: Camera Operator)
Red Cliff (Modeling and Texture Lead)
Fantastic 4: Rise of the Silver Surfer (Character Artist)
300 (Modeler)