Overview

Dean Sanchez is a 3D Modeler/Texture Artist with eight years of experience in real-time game engines for entertainment. Since 2015, he has been working in the entertainment industry, building assets from concept to full-scale environments, props, and other 3D assets for use in game engines. He has worked on blockbuster movies like Avatar: The Way of Water, and upcoming features like Avatar 3, Avatar 4, and Kingdom of the Planet of the Apes.

Education

Gnomon, Certificate in Digital Production for Entertainment, 2015

Work Experience

Lost Boys Interactive, Sr. Environment Artist/Worldbuilder
Halon Entertainment, Sr. Environment Artist/Asset Artist
Happy Mushroom, Sr. Environment Artist/Asset Artist
Lightstorm Entertainment, Sr. Environment Artist/Asset Artist
Daniel Clark Creative, 3D Modeler/Texture Artist

Credits

Rebel Moon (Video Game) (Environment Artist)
Kingdom of the Planet of the Apes (Previsualization Artist)
Avatar 3 (Sr. Environment Artist)
Avatar 4 (Sr. Environment Artist)
Atlas (3D Asset Artist)
Project Artemis (Sr. Environment Artist)
Avatar: The Way of Water (Sr. Environment Artist)