2022 Fall Best of Term Winners Announced
We are excited to announce our Fall 2022 Best of Term winners!
The BOT competition highlights the incredible work our students create throughout Gnomon’s full-time programs and individual courses. Students are encouraged to submit work they created in our online and on-campus courses (and many share awesome group projects made in collaboration with fellow classmates). It should come as no surprise that the competition was, once again, fierce and we are blown away by the pieces our students created this term.
"The caliber of work that gets submitted each term is always impressive," Max Dayan, Director of Education said. "I’m extremely proud of all our winners for their creativity and drive.”
Congrats to our Grand Prize winner Kian Babayi, who won "Best of Term - Matte Painting" for his original concept piece! Kian is in his final term at Gnomon and created this stunning work in our Demo Reel course using a variety of software including Houdini, Maya, Substance 3D Painter, Nuke, and V-ray.
“Kian’s project is really incredible,” Dayan shared. “To stand out among such a talented pool of pieces is no small feat. Congrats to him for a well-deserved grand prize win!”
This term, we showcased 24 category winners in a variety of disciplines including look development, creature-realism, gameplay, illustration - 3D, and much more. Kudos to our winners and thank you to everyone who submitted. Keep creating, and we'll be celebrating the next round of work in no time!
The full list of winners is shown below, and you can see all our Fall '22 BOT winners' artwork here.
Grand Prize Winner
Matte Painting - Kian Babayi
Animation Character – Berkeley Braun
Animation Games – Adam Velazquez
Animation (Group Project) – Alena Mealy, Ethan Clark, David Eisenstadt, Rain Rouhani
Character Games – Brian Sumali
Character Hardsurface – Cullen Swenson
Character Realism – Bryan Soegondo
Character Stylized – Nicholas Tung
Creature Design – Fame Premjaicheun
Creature Realism – Kwabena Kyei
Effects Fluids – Azat Auyelbekov
Effects Liquid – Bumsu Kim
Effects Live Action – Daniel Lee
Effects Pyro – Ahmed Mohamed
Environment Exterior – Rain Rouhani and Sasha Honcharova
Environment Games Exterior – Tanat (Nat) Boonyapanachoti
Environment Games Interior – Nicholas Madsen
Environment Interior – Arnav Yadav
Environment Stylized – Ethan Clark
Games Gameplay – Caleb Moore
Illustration 3D – Santiago Forero
Lighting & Rendering Winner
Lighting and Rendering – David Eisenstadt
Look Dev Winner
Look Development – Alena Mealy
Texturing & Shading Winner
Texturing and Shading – Jillian Ubando