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Work by Sawawat Intakul
Home
Academics
Individual Courses
Course List
Advanced Digital Sculpting
Use advanced techniques in Maxon Zbrush to create models for 3D printing and rendering
Overview
Topics Covered
Polygon modeling fundamentals in Autodesk Maya
Production workflows for props and man-made assets
Technical and aesthetic modeling considerations
Build a detailed hard surface final project
…and more
Course Format & Structure
10-week in-person course with weekly 3-hour sessions
Instructor-led demonstrations and structured, project-based learning
Collaborative studio environment with peer critique
Average class size of 12
Access to dedicated lab/studio space and campus learning resources
Software/Technique
Maxon ZBrush
Autodesk Maya
Recommended Experience
Digital Sculpting
Hard Surface Modeling 1
Course Level
High Intermediate
Tuition
$2,061
+$25 enrollment fee (Pay-in-Full Option)
Or 3 monthly payments of
$712
+$25 enrollment fee
Total cost:
$2,161
(includes $75 payment plan fee)
Payments are due monthly.
Enrollment fee is due with first payment installment.
Spring Term 2026
Paul Gaboury
3D Product Development Manager
Day:
Wed
Time:
7:00 PM - 10:00 PM
Date:
Apr 8, 2026 - Jun 14, 2026
Location:
LAB3
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.
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Character Creation for Games
Develop game-ready characters in Maya and Zbrush
Character Modeling and Sculpting
Model and sculpt production ready characters in Maxon Zbrush and Autodesk Maya
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