GameCreation3_Hero
Work by Luis Ruiz

Overview

Topics Covered

  • Character asset pipelines for real-time animation in Unreal
  • Technical animation integration and implementation
  • In-engine animation workflows and critique
  • Produce a final real-time animation project
…and more

Course Format & Structure

  • 10-week in-person course with weekly 3-hour sessions
  • Instructor-led demonstrations and structured, project-based learning
  • Collaborative studio environment with peer critique
  • Average class size of 12
  • Access to dedicated lab/studio space and campus learning resources

Software/Technique

  • Epic Games Unreal Engine
  • Autodesk Maya

Tuition

$2,061 +$25 enrollment fee (Pay-in-Full Option)

Or

3 Monthly Payments of

$712
+$25 enrollment fee

Total cost: $2,161 (includes $75 payment plan fee)

Payments are due monthly.
Enrollment fee is due with first payment installment.

Spring Term 2026

instructor-taylor-whitsett-headshot.jpg
Taylor Whitsett

Technical Animator

Day:
Sun
Time:
9:00 AM - 12:00 PM
Date:
Apr 12, 2026 - Jun 14, 2026
Location:
LAB5
instructor-taylor-whitsett-headshot.jpg
Taylor Whitsett

Technical Animator

Day:
Sun
Time:
4:00 PM - 7:00 PM
Date:
Apr 12, 2026 - Jun 14, 2026
Location:
LAB8

Why Gnomon?