Game Creation 4
Overview
This course expands on techniques from the previous Game Creation courses and explores intermediate and advanced techniques in visual scripting through Unreal Engine 4's blueprinting system. Classes are split between lectures on the logical underpinning of scripting techniques, live demonstrations of those techniques, and guided hands-on lab work where students can put their learning to practical use. Students will learn Blueprint scripting concepts to create mechanics and interactions through their homework assignments, which build towards a final class project.
Class Length
10 Weeks
Tuition
$2,061
Software/Technique
Epic Games Unreal Engine
Autodesk Maya
Course Requirements
Working knowledge of Autodesk Maya
Game Creation 3
Course Sections
Spring Term 2024
Instructor
Date & Time
Availability
TBA
Day: Fri
Time: 4:00 PM - 7:00 PM
Date: Apr 5, 2024 - Jun 9, 2024
Location: LAB7
This class will be available to register during Open Registration.