GameCreation4_Hero
Work by Grayson Cotrell

Overview

This course expands on techniques from the previous Game Creation courses and explores intermediate and advanced techniques in visual scripting through Unreal Engine 4's blueprinting system. Classes are split between lectures on the logical underpinning of scripting techniques, live demonstrations of those techniques, and guided hands-on lab work where students can put their learning to practical use. Students will learn Blueprint scripting concepts to create mechanics and interactions through their homework assignments, which build towards a final class project.

Class Length

10 Weeks

Tuition

$2,061

Software/Technique

Epic Games Unreal Engine

Autodesk Maya

Course Requirements

Working knowledge of Autodesk Maya

Game Creation 3

Course Sections

Spring Term 2024

Instructor

Date & Time

TBA

Day: Fri

Time: 4:00 PM - 7:00 PM

Date: Apr 5, 2024 - Jun 9, 2024

Location: LAB7