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Work by Gurmukh Bhasin

Overview

In this course, students learn the fundamentals of creating 3D models with polygon geometry. Lectures delve into the various production techniques of asset creation through the exploration of polygonal modeling and the preparation of constructed models for texturing. The basic toolset in Autodesk Maya will be covered, and students will benefit from lectures about the technical and aesthetic issues that professional modelers face while modeling environments and man-made objects. Students will create weekly models throughout the term and the class will culminate in a final project consisting of building an intermediate to complex model like a vehicle, robot, or prop. Note: Online courses are only available to residents of California and those residing outside of the United States.

Class Length

10 Weeks

Tuition

$1,650

Software/Technique

Autodesk Maya

Course Requirements

Introduction to 3D with Maya

Course Sections

Spring Term 2024

Instructor

Date & Time

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James Schauf

Visual Development Artist

Day: Sat

Time: 12:00 PM - 3:00 PM

Date: Apr 6, 2024 - Jun 9, 2024

Location: Online