LightingAndRendering2
Work by Rhiannon Remo

Overview

Topics Covered

  • Technical lighting workflows in Maya, V-Ray, and Nuke
  • Sampling, GI, motion blur, and depth of field control
  • Multi-pass rendering and compositing integration
  • Produce a refined technical lighting project
…and more

Course Format & Structure

  • 10-week in-person course with weekly 3-hour sessions
  • Instructor-led demonstrations and structured, project-based learning
  • Collaborative studio environment with peer critique
  • Average class size of 12
  • Access to dedicated lab/studio space and campus learning resources

Software/Technique

  • Autodesk Maya
  • The Foundry's Nuke
  • Chaos Group V-Ray

Tuition

$2,061 +$25 enrollment fee (Pay-in-Full Option)

Or 3 monthly payments of
$712
+$25 enrollment fee

Total cost: $2,161 (includes $75 payment plan fee)

Payments are due monthly.
Enrollment fee is due with first payment installment.

Spring Term 2026

Fred Durand
Fred Durand

Co-founder of Noroc Studio

Day:
Thu
Time:
1:00 PM - 4:00 PM
Date:
Apr 9, 2026 - Jun 11, 2026
Location:
LAB8
Info
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.

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Lighting and Rendering 1

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Introduction to 3D with Maya

Learn the process of creating art within Autodesk Maya

Lighting and Rendering 3

Examine the different features in a variety of industry-standard rendering packages in Autodesk Maya