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Work by Rhiannon Remo
Home
Academics
Individual Courses
Course List
Lighting and Rendering 2
Study the technical aspects of lighting in Autodesk Maya and V-Ray
Overview
Topics Covered
Technical lighting workflows in Maya, V-Ray, and Nuke
Sampling, GI, motion blur, and depth of field control
Multi-pass rendering and compositing integration
Produce a refined technical lighting project
…and more
Course Format & Structure
10-week in-person course with weekly 3-hour sessions
Instructor-led demonstrations and structured, project-based learning
Collaborative studio environment with peer critique
Average class size of 12
Access to dedicated lab/studio space and campus learning resources
Software/Technique
Autodesk Maya
The Foundry's Nuke
Chaos Group V-Ray
Recommended Experience
Introduction to Nuke
Lighting and Rendering 1
Course Level
High Intermediate
Tuition
$2,061
+$25 enrollment fee (Pay-in-Full Option)
Or 3 monthly payments of
$712
+$25 enrollment fee
Total cost:
$2,161
(includes $75 payment plan fee)
Payments are due monthly.
Enrollment fee is due with first payment installment.
Summer Term 2026
Fred Durand
Co-founder of Noroc Studio
Day:
Thu
Time:
1:00 PM - 4:00 PM
Date:
Jul 9, 2026 - Sep 10, 2026
Location:
LAB9
This class will be available to register during Open Registration. The date and time of this class are subject to change.
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.
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Lighting and Rendering 1
Learn the basics of lighting in Autodesk Maya and V-Ray
Introduction to 3D with Maya
Learn the technical basics of Autodesk Maya
Lighting and Rendering 3
Study alternative solutions for industry standard
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