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Work by Rhiannon Remo
Home
Academics
Individual Courses
Course List
Lighting and Rendering 2
Study the technical aspects of lighting in Autodesk Maya and V-Ray
Overview
Topics Covered
Technical lighting workflows in Maya, V-Ray, and Nuke
Sampling, GI, motion blur, and depth of field control
Multi-pass rendering and compositing integration
Produce a refined technical lighting project
…and more
Course Format & Structure
10-week in-person course with weekly 3-hour sessions
Instructor-led demonstrations and structured, project-based learning
Collaborative studio environment with peer critique
Average class size of 12
Access to dedicated lab/studio space and campus learning resources
Software/Technique
Autodesk Maya
The Foundry's Nuke
Chaos Group V-Ray
Recommended Experience
Art of Compositing
Lighting and Rendering 1
Tuition
$2,061
+$25 enrollment fee (Pay-in-Full Option)
Or 3 monthly payments of
$712
+$25 enrollment fee
Total cost:
$2,161
(includes $75 payment plan fee)
Payments are due monthly.
Enrollment fee is due with first payment installment.
Spring Term 2026
Fred Durand
Co-founder of Noroc Studio
Day:
Thu
Time:
1:00 PM - 4:00 PM
Date:
Apr 9, 2026 - Jun 11, 2026
Location:
LAB8
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.
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Art of Compositing
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Lighting and Rendering 1
Learn to light like an artist in Autodesk Maya and V-Ray
Introduction to 3D with Maya
Learn the process of creating art within Autodesk Maya
Lighting and Rendering 3
Examine the different features in a variety of industry-standard rendering packages in Autodesk Maya
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