LightingAndRendering4_Hero
Work by Valentin Erbuke

Overview

This course builds on the principles learned in Lighting and Rendering 3, and through weekly lectures, in-class practice, and homework assignments, expands student learning in developing production rendering techniques in Autodesk’s Maya, Chaos Group’s VRay, and The Foundry’s Nuke. Emphasis is placed on production workflows and integrating more control between Maya and Nuke, blurring the lines between what control is possible between the 3D and 2D software. Methods are taught through VRay Render Elements, including compositing raw elements the right way, handling antialiasing of renders, deep compositing, and 2.5D relighting with Normals and World position. Classes include a mixture of lighting and rendering demonstrations and in-class exercises, as well as project critiques and industry tips. Students will explore various styles of production workflows through complex assignments and work towards a polished final project.

Class Length

10 Weeks

Tuition

$2,061

Software/Technique

Autodesk Maya

Adobe Photoshop

Adobe After Effects

Chaos Group V-Ray

Course Requirements

Animation and Visual Effects

Lighting and Rendering 1

Hard Surface Modeling 1

Course Sections

Spring Term 2024

Instructor

Date & Time

Fred Durand
Fred Durand

Co-founder of Noroc Studio

Day: Thu

Time: 9:00 AM - 12:00 PM

Date: Apr 4, 2024 - Jun 9, 2024

Location: LAB8