Texture 3 Hero
Work by Lucas Sparks

Overview

Topics Covered

  • High-resolution texturing in Mari
  • UDIM workflows and projection painting
  • Integration with Maya, V-Ray, and Nuke
  • Deliver a polished high-end textured asset
…and more

Course Format & Structure

  • 10-week in-person course with weekly 3-hour sessions
  • Instructor-led demonstrations and structured, project-based learning
  • Collaborative studio environment with peer critique
  • Average class size of 12
  • Access to dedicated lab/studio space and campus learning resources

Software/Technique

  • Adobe Photoshop
  • The Foundry's Mari
  • Autodesk Maya
  • Chaos Group V-Ray

Tuition

$2,061 +$25 enrollment fee (Pay-in-Full Option)

Or 3 monthly payments of
$712
+$25 enrollment fee

Total cost: $2,161 (includes $75 payment plan fee)

Payments are due monthly.
Enrollment fee is due with first payment installment.

Spring Term 2026

instructor-kirti-pillai-headshot.jpg
Kirt Pillai

Surfacing Artist

Day:
Thu
Time:
7:00 PM - 10:00 PM
Date:
Apr 9, 2026 - Jun 11, 2026
Location:
LAB2
Info
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.

Related Courses

Texturing and Shading 2

Create realistic textures to bring 3D surfaces to life

Hard Surface Modeling 1

Model objects like cars, guns and robots using polygons in Autodesk Maya

Photoshop for Digital Production

Unlock the tools and techniques of Adobe Photoshop

Lighting and Rendering 1

Learn to light like an artist in Autodesk Maya and V-Ray