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Work by David Zhu
Home
Academics
Individual Courses
Course List
Texturing and Shading 2
Create realistic textures to bring 3D surfaces to life
Overview
Topics Covered
Advanced texturing in Maya and Substance Painter
Aging, weathering, and storytelling through materials
Projection painting and layered material workflows
Produce a refined texturing final project
…and more
Course Format & Structure
10-week in-person course with weekly 3-hour sessions
Instructor-led demonstrations and structured, project-based learning
Collaborative studio environment with peer critique
Average class size of 12
Access to dedicated lab/studio space and campus learning resources
Software/Technique
Autodesk Maya
Adobe Substance Painter
Chaos Group V-Ray
Recommended Experience
Texturing and Shading 1
Course Level
High Intermediate
Tuition
$2,061
+$25 enrollment fee (Pay-in-Full Option)
Or 3 monthly payments of
$712
+$25 enrollment fee
Total cost:
$2,161
(includes $75 payment plan fee)
Payments are due monthly.
Enrollment fee is due with first payment installment.
Spring Term 2026
Tran Ma
Production Designer
Day:
Sun
Time:
1:00 PM - 4:00 PM
Date:
Apr 12, 2026 - Jun 14, 2026
Location:
LAB9
Dan Edery
Asset Artist
Day:
Sun
Time:
4:00 PM - 7:00 PM
Date:
Jan 11, 2026 - Mar 15, 2026
Location:
LAB2
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.
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Learn the foundations for designing a variety of realistic surface properties in Autodesk Maya and V-Ray
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