VFXForGames1_Hero
Work by Mariam Hamed

Overview

Topics Covered

  • Real-time particle systems in Unreal Engine
  • Material manipulation for game-based effects
  • Critique-driven refinement of VFX assets
  • Complete a game-ready effects project
…and more

Course Format & Structure

  • 10-week in-person course with weekly 3-hour sessions
  • Instructor-led demonstrations and structured, project-based learning
  • Collaborative studio environment with peer critique
  • Average class size of 12
  • Access to dedicated lab/studio space and campus learning resources

Software/Technique

  • Autodesk Maya
  • Adobe Photoshop
  • Epic Games Unreal Engine

Course Level

High Intermediate

Tuition

$2,061 +$25 enrollment fee (Pay-in-Full Option)

Or 3 monthly payments of
$712
+$25 enrollment fee

Total cost: $2,161 (includes $75 payment plan fee)

Payments are due monthly.
Enrollment fee is due with first payment installment.

Spring Term 2026

Roy Yamaguchi Headshot
Roy Yamaguchi

Visual Effects Artist

Day:
Sun
Time:
7:00 PM - 10:00 PM
Date:
Apr 12, 2026 - Jun 14, 2026
Location:
LAB3
Roy Yamaguchi Headshot
Roy Yamaguchi

Visual Effects Artist

Day:
Tue
Time:
7:00 PM - 10:00 PM
Date:
Apr 7, 2026 - Jun 9, 2026
Location:
LAB3
Info
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.

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