Digital Sets
Work by Li Wan

Overview

Topics Covered

  • Real-time environment creation in Unreal Engine
  • Photogrammetry and procedural tools like SpeedTree and Gaea
  • Terrain materials, layout, and environmental lighting
  • Build a cinematic digital set for presentation
…and more

Course Format & Structure

  • 10-week in-person course with weekly 3-hour sessions
  • Instructor-led demonstrations and structured, project-based learning
  • Collaborative studio environment with peer critique
  • Average class size of 12
  • Access to dedicated lab/studio space and campus learning resources

Software/Technique

  • Autodesk Maya
  • Epic Games Unreal Engine
  • ST SpeedTree
  • Gaea
  • Maxon ZBrush

Tuition

$2,133 +$25 enrollment fee (Pay-in-Full Option)

Or 3 monthly payments of
$736
+$25 enrollment fee

Total cost: $2,233 (includes $75 payment plan fee)

Payments are due monthly.
Enrollment fee is due with first payment installment.

Spring Term 2026

Vu Phan Headshot
Vu Phan

3D Character/ Environment Artist

Day:
Tue
Time:
7:30 PM - 10:30 PM
Date:
Apr 7, 2026 - Jun 9, 2026
Location:
LAB5
Vu Phan Headshot
Vu Phan

3D Character/ Environment Artist

Day:
Sat
Time:
9:00 AM - 12:00 PM
Date:
Apr 11, 2026 - Jun 14, 2026
Location:
LAB7
Info
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.

Related Courses

Hard Surface Modeling 1

Model objects like cars, guns and robots using polygons in Autodesk Maya

Lighting and Rendering 1

Learn to light like an artist in Autodesk Maya and V-Ray

Introduction to Unreal

Explore the fundamental core systems for creative workflows in Unreal Engine

Animation and Visual Effects 2

Blend animation tools with cinematic sensibility to generate compelling sequences