Digital Matte Painting
Create complex matte paintings in 2D and 3D

Gnomon’s curriculum is designed to expose students to a variety of disciplines found in the production pipelines of film, TV, and game studios. Students build foundational 3D skills in the first two terms before choosing an area of emphasized study for the remainder of the program.
Note: this is a sample curriculum and is subject to change.
Introduction to 3D with Maya
Photoshop for Digital Production
Texturing & Shading 1
Drawing Fundamentals 1
Storyboarding
Overview of Visual Effects and Games
Hard Surface Modeling 1
Introduction to Compositing
Texturing & Shading 2
Animation & Visual Effects 1
History & Principles of Animation
Character Sculpture 1
Digital Sculpting
Hard Surface Modeling 2
Lighting & Rendering 1
Animation & Visual Effects 2
Character Animation 1
Introduction to Unreal
Character Modeling & Sculpting
Character Animation 2
Lighting & Rendering 2
Art of Compositing
Digital Photography
Visual Structure
Dynamic Effects 1
Lighting & Rendering 3
Character Rigging Fundamentals
HD Digital Filmmaking for Visual Effects
Expressions & Scripting
Advanced Compositing
Dynamic Effects 2
Houdini 1
Character Rigging for Production
Matchmoving & Integration
Lighting & Rendering 4
Previsualization & Animatics
Demo Reel (6 Credits)
Career Realities
Look Development
Elective
Reel Lab 1
Reel Lab 2
Reel Lab 3
Demo Reel (6 Credits)
Portfolio & Resume Workshop
Digital Matte Painting
Elective
Reel Lab 4
Reel Lab 5
Reel Lab 6
Note: This is a sample curriculum and is subject to change.
Introduction to 3D with Maya
Photoshop for Digital Production
Texturing & Shading 1
Drawing Fundamentals 1
Storyboarding
Overview of Visual Effects & Games
Hard Surface Modeling 1
Introduction to Compositing
Texturing & Shading 2
Animation & Visual Effects 1
History & Principles of Animation
Character Sculpture 1
Character Animation 1
Timing for Animation
Lighting & Rendering 1
Animation & Visual Effects 2
Anatomy for Artists
Production Design
Introduction to Unreal
Character Animation 2
Lighting & Rendering 2
Art of Compositing
Digital Photography
Visual Structure
Character Animation 3
Creature Animation 1
Character Rigging Fundamentals
HD Digital Filmmaking for Visual Effects
Expressions & Scripting
Animation for Games
Character Animation 4
Creature Animation 2
Character Rigging for Production
Matchmoving & Integration
Motion Capture
Previsualization & Animatics
Demo Reel (6 Credits)
Career Realities
Story Development
Elective
Reel Lab 1
Reel Lab 2
Reel Lab 3
Demo Reel (6 Credits)
Portfolio & Resume Workshop
Acting for Animators
Elective
Reel Lab 4
Reel Lab 5
Reel Lab 6
Note: This is a sample curriculum and is subject to change.
Introduction to 3D with Maya
Photoshop for Digital Production
Texturing & Shading 1
Drawing Fundamentals 1
Storyboarding
Overview of Visual Effects & Games
Hard Surface Modeling 1
Introduction to Compositing
Texturing & Shading 2
Animation & Visual Effects 1
History & Principles of Animation
Character Sculpture 1
Digital Sculpting
Hard Surface Modeling 2
Lighting & Rendering 1
Animation & Visual Effects 2
Introduction to Unreal
Game Design
Character Modeling & Sculpting
Game Creation 1
Props & Weapons for Games
Character Animation 1
Digital Photography
Visual Structure
Animation for Games
Level Design
Character Rigging Fundamentals
Environment Creation for Games
Digital Sets
Texturing & Shading for Games
Character Creation for Games
Game Creation 2
Houdini 1
Dynamic Effects 1
Visual Effects for Games 1
Expressions & Scripting
Demo Reel (6 Credits)
Career Realities
Game Creation 3
Elective
Reel Lab 1
Reel Lab 2
Reel Lab 3
Demo Reel (6 Credits)
Portfolio & Resume Workshop
Game Creation 4
Elective
Reel Lab 4
Reel Lab 5
Reel Lab 6
Note: This is a sample curriculum and is subject to change.
Introduction to 3D with Maya
Photoshop for Digital Production
Texturing & Shading 1
Drawing Fundamentals 1
Storyboarding
Overview of Visual Effects & Games
Hard Surface Modeling 1
Introduction to Compositing
Texturing & Shading 2
Animation & Visual Effects 1
History & Principles of Animation
Character Sculpture 1
Digital Sculpting
Hard Surface Modeling 2
Lighting & Rendering 1
Animation & Visual Effects 2
Character Sculpture 2
Anatomy for Artists
Character Modeling & Sculpting
Texturing & Shading 3
Lighting & Rendering 2
Art of Compositing
Digital Photography
Introduction to Unreal
Creature Modeling & Sculpting
Texturing & Shading 4
Character Rigging Fundamentals
Maya Modules
Expressions & Scripting
Visual Structure
Character Creation for Games
Digital Sets
Character Rigging for Production
Environment Creation for Games
Character Development
Houdini 1
Demo Reel (6 Credits)
Career Realities
Look Development
Elective
Reel Lab 1
Reel Lab 2
Reel Lab 3
Demo Reel (6 Credits)
Portfolio & Resume Workshop
Advanced Digital Sculpting
Elective
Reel Lab 4
Reel Lab 5
Reel Lab 6
Note: This is a sample curriculum and is subject to change.
Introduction to 3D with Maya
Photoshop for Digital Production
Texturing & Shading 1
Drawing Fundamentals 1
Storyboarding
Overview of Visual Effects & Games
Hard Surface Modeling 1
Introduction to Compositing
Texturing & Shading 2
Animation & Visual Effects 1
History & Principles of Animation
Character Sculpture 1
Dynamic Effects 1
Houdini 1
Lighting & Rendering 1
Animation & Visual Effects 2
Expressions & Scripting
Character Animation 1
Dynamic Effects 2
Houdini 2
Introduction to Unreal
Art of Compositing
Digital Photography
Scripting for Production
Dynamic Effects 3
Houdini 3
Lighting & Rendering 2
HD Digital Filmmaking for Visual Effects
Character Rigging Fundamentals
Advanced Compositing
Dynamic Effects 4
Houdini 4
Lighting & Rendering 3
Matchmoving & Integration
Motion Capture
Previsualization & Animatics
Demo Reel (6 Credits)
Career Realities
Liquid Simulations
Elective
Reel Lab 1
Reel Lab 2
Reel Lab 3
Demo Reel (6 Credits)
Portfolio & Resume Workshop
Visual Effects Design
Elective
Reel Lab 4
Reel Lab 5
Reel Lab 6