Miguel has a varied career working for some of the world’s leading film and visual effects studios, showcasing his talents as a visual effects artist, modeler and creature designer on over twenty games and feature films. Taking these skills further, he has begun his own directorial short film projects, handling everything from design to production.


The Ningyo (Director, Writer, Producer, and Visual Effects Supervisor)
Thor (Modeling and Texture Lead)
Drag Me To Hell (Miniature Effects Unit: Camera Operator)
Red Cliff (Modeling and Texture Lead)
Fantastic 4: Rise of the Silver Surfer (Character Artist)
300 (Modeler)

Work Experience

Lead Modeler/Texture Artist, Digital Domain Vancouver
Creature Modeler, Tippett Studio
3D Concept Artist, Lightstorm Entertainment
Modeler, Rhythm & Hues Studio
Model/Texture Artist, Luma Pictures


Gnomon School, Certificate in High-End Computer Graphics, 2003 - 2004