Student Artwork by Bavly Hanna Concept by Feng Wei
Student Artwork by Bavly Hanna Concept by Feng Wei

Overview

In this course, students learn the fundamentals of creating 3D models with polygon geometry. Lectures delve into the various production techniques of asset creation through the exploration of polygonal modeling and the preparation of constructed models for texturing. The basic toolset in Autodesk Maya will be covered, and students will benefit from lectures about the technical and aesthetic issues that professional modelers face while modeling environments and man-made objects. Students will create weekly models throughout the term and the class will culminate in a final project consisting of building an intermediate to complex model like a vehicle, robot, or prop.

Class Length

10 Weeks

Tuition

$2,061

Software/Technique

Autodesk Maya

Course Requirements

Introduction to 3D with Maya

Course Sections

Spring Term 2024

Instructor

Date & Time

instructor-david-mooy-headshot.jpg
David B Mooy

3D Modeler/Technical Artist

Day: Tue

Time: 7:30 PM - 10:30 PM

Date: Apr 2, 2024 - Jun 9, 2024

Location: LAB9

instructor-david-mooy-headshot.jpg
David B Mooy

3D Modeler/Technical Artist

Day: Wed

Time: 7:00 PM - 10:00 PM

Date: Apr 3, 2024 - Jun 9, 2024

Location: LAB1