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Work by Angela Rico

Overview

This course focuses on the foundation of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the applications of these tools in the film and game industries. This course will prepare students to face both artistic and technical challenges when creating accurate and compelling 3D images, helping to build a foundational understanding of both technical workflows and art and design aesthetics. Students will work on multiple projects throughout the course for critique that will help establish a solid 3D skill set in both realistic and conceptual 3D computer generated art. Note: Online courses are only available to residents of California and those residing outside of the United States.

Class Length

10 Weeks

Tuition

$1,050

Software/Technique

Autodesk Maya

Course Requirements

No course requirements

Course Sections

Spring Term 2024

Instructor

Date & Time

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James Schauf

Visual Development Artist

Day: Mon

Time: 7:00 PM - 10:00 PM

Date: Apr 1, 2024 - Jun 9, 2024

Location: Online